Learn all about your favorite Club Penguin Mascot!
or click here to find out how to meet them in person on Club Penguin
(Some tips on how to find them are further down this page too)
Source: ClubPenguinTracking.comABOUT AUNT ARCTIC:
Aunt Arctic (also nicknamed “AA“, for short) is known for being the Club Penguin Times columnist since it’s release date in May 2006. However being one of the earliest mascots in Club Penguinhistroy, Aunt Arctic only became an official mascot during the Penguin Play Awards 2009 on March 20th, 2009. Considering Aunt Arctic’s articles are read by billions Club Penguin users weekly, it’s fair to say that she is arguably the most influential penguin on the island. Aunt Arctic is also known for being an avid puffle-lover, considering she owns nearly a dozen puffles (according to several newspaper issues and a PSA mission).
- Aunt Arctic is a green penguin (slightly darker than Rookie) with a pink toque and black visible shades, with an attached pencil to her left side.
- Aunt Arctic often speaks like a reporter or interviewer during her visits. She entertains Club Penguin users by asking them questions and answering certain given questions.
- Aunt Arctic owned a Purple Puffle before it was even essentially released in the Adopt-A-Puffle Catalog.
- Aunt Arctic’s primary role is to inform Club Penguin users of weekly upcoming updates, such as forthcoming events or even important forthcoming alerts.
- Aunt Arctic, Cadence and the newly added Puffle Handler are among the only female mascots on Club Penguin.
- Although it’s unconfirmed, strong rumors insist that Aunt Arctic has a recondite connection with the Elite Penguin Force.
- A particular autographed background can be obtain when Aunt Arctic is spotted on Club Penguin.
TIPS TO FINDING AUNT ARCTIC ON CLUB PENGUIN:
Unfortunately, Aunt Arctic only visits the island irregularly, averaging an appearance of once per year. Commenced in 2011, Aunt Arctic now visits the annual one-day Club Penguin Anniversary Party on October 24th. Formerly, Aunt Arctic would visit the annual Penguin Play Awards, however the event concluded in 2011. Aunt Arctic remains on each server for a respective 15-20 minutes, though sporadically she will visit each server less frequently due to her brief stay. Nevertheless, our Club Penguin Aunt Arctic Trackerfunctions incredibly accurately and guarantees you an opportunity to meet Aunt Arctic, regardless of her short visit.
- Aunt Arctic visits clustered servers during peak hours of the day while she visits quiet servers during nadir hours of the day
- During the Anniversary Party, Aunt Arctic is primarily found within the Coffee Shop and Book Room, although can be found nearly anywhere on the island.
- Aunt Arctic is normally administrated by a human, however may be controlled by a human if Club Penguin‘s business hours are closed.
- Aunt Arctic is likely to be surrounded by a large crowd in both her
- room and surrounding rooms, which greatly support indicate if she is nearby.
- Aunt Arctic can be found on foreign languages during dawn and early mornings.
A NEWLY RELEASED SECRET IS THAT AUNT ARCTIC IS ACTUALLY THE DIRECTOR OF THE EPF!
About CeCe:
CeCe Jones, who is excellent friends with Rocky Blue, is a brand new Club Penguin mascot who made her first appearance during the Club Penguin “Make Your Mark – Ultimate Jam” event. This event is also known as the Music Jam 2012. CeCe became an official mascot in early June 2012 when an identify of her was revealed in Club Penguin’s files (ID: 29). Unlike the other fictional Club Penguin mascots, CeCe is based off a dancer from a Disney comedy/family television season titled, Shake It Up!
CeCe is a yellow-colored penguin with a long and orange wig, a bracelet on her left arm, a Great Britain-represent shirt, red jeans and black sneakers. Her official Club Penguin player card contains a unique background; a purple stage with plenty of spotlight.
Along with our Club Penguin CeCe Tracker, extremely accurate tips to finding her can be found below.
Tips to Finding CeCe on Club Penguin:
To this day, CeCe has only made one appearance on Club Penguin, which was during the Ultimate Jam 2012 party. Nevertheless, it is still arguably the most notorious annual event in Club Penguin history. Considering she is a new mascot, it is difficult to determine any unique features of CeCe, however our Club Penguin CeCe Tracker will remain incredibly efficient.- CeCe visits crowded servers during peak hours of the day, while she visits peaceful servers during quiet hours of the day.
- CeCe can be encountered in nearly any Club Penguin room except the Dojo, Mine Shack and so forth. However, during the Ultimate Jam 2012, she is mainly found Backstage.
- CeCe is generally administrated by a human, but may be a bot at times.
- CeCe is likely surrounded by large crowds, which makes it quite obvious to recognizing her.
- CeCe appears in foreign language servers (such as French or Spanish) during dawn and night; when the North American Club Penguin Support is offline.
ABOUT GARY THE GADGET GUY:
- Gary is a navy blue penguin with thick, circular glasses and a large white lab suit. In certain occasions, Gary wears additional items depending on the current event (such as wearing a Jet Pack during the Festival of Flights party).
- Gary uses intelligent phrases when communicating with others. He’s a modest fan of knowledgeable communication.
- Gary has created various significant inventions and gadgets throughout his career, such as the EPF Phone and the Tube Transport. Consequently, Gary has constructed many failed inventions as well, such as the Ski Lift 1000.
- Regardless of becoming an official mascot in 2008, Gary was first introduced within the Club Penguin Times back in early 2006.
- Gary is often the leader of critical missions. In these situations, his role is to guide agents with specific instructions to accomplishing miscellaneous tasks.
- Founder of the former Sports Shop and current Everyday Phoning Facility.
- A particular autographed background can be obtained when Gary is found on Club Penguin.
HOW TO FIND GARY ON CLUB PENGUIN:
- Gary visits crowded servers during peak hours of the day while he regularly visits calm servers during dawn and late night.
- Gary is usually encountered within special party rooms that are only available during certain events, such as the Dark Chamber during the Halloween Party. Alternatively, he can be found within the EPF Headquarters.
- Gary is often administrated by an actual human; however it is indefinitely possible that he is controlled by a bot whenever Club Penguin’s business hours are offline.
- Gary is plausibly surrounded by a large restless crowd whenever he’s spotted online. This can help identify his location when he’s in a nearby room.
- Gary can appear on a foreign language serves (Spanish, Portuguese, etc) during dawn and early morning.
Gary the Gadget Guy (also nicknamed “Gary” or more commonly “G”, for short) is the primary inventor and scientist for Club Penguin, making his first appearance during the Halloween Party on October 29th, 2008. Despite his eminent occupations, he’s also surreptitiously the executive of Club Penguin secret agents, including the Elite Penguin Force. However, in 2010, it was confirmed that the official head administrator and founder of the PSA and EPF is the esoteric Director. As an avid scientist and inventor, Gary is, of course, very intelligent towards both media (such as Club Penguin Times) and users during his visits.
Gary is the dominant penguin behind many successful former Club Penguin inventions, comparatively the famous PSA phone.
Behind Rockhopper, Gary credibly visits the island most frequently, averaging two appearances per year. Gary substantially appears during Elite Penguin Force events and the notorious and annual Halloween Party. Gary regularly logs in each server for relatively 15-20 minutes, occasionally more during the Halloween Party considering the amount of users online. Our Club Penguin Gary Tracker is exceptionally accurate and is updated immediately upon Gary’s latest location.
With the large amount of users online during the Halloween Party, it can be quite difficult to locating Gary, especially as a non-member. Nonetheless, patience and effort is always the key to success, eminently when you’ve got our tracker for your convenience.
About Herbert P. Bear:
Herbert is a large (in both size and weight) and pure white polar bear with a hostile face expression. It has been claimed that Herbert is a vegetarian, which is understandable taking into consideration his natural habitat. Similar to Sensei, Herbert possesses bulky grey eyebrows along with an original steel-blue nose. His fundamental acquaintance is Klutzy the crab, who ostensibly rescued Herbert from drowning during his departure to Club Penguin. Herbert’s critical objective is to ultimately conquest the Elite Penguin Force, along with Director and further companions.
History of Herbert P. Bear:
PSA Secret Missions: Herbert appeared throughout PSA Secret Missions 5-11. Herbert was officially identified as a villain within Mysterious Tremors (mission 7), when Herbert and Klutzy officially began plotting their revenge on agents across the island.Club Penguin: Elite Penguin Force (Nintendo DS): Herbert contained a primary foe role within this second official Club Penguin Nintendo DS game.
EPF Field Ops: In Mission 11, Herbert victoriously annihilated the PSA Headquarters. Therefore, Gary the Gadget Guy was forced to abandon the PSA and surreptitiously begin authorizing the Elite Penguin Force. This scene is the first in-game exposure of agent Dot and the Director. Shortly later, Club Penguin Field Ops were introduced, which are weekly “mini-missions” where agents must locate a hidden device (planted by Herbert) and complete given puzzles to halt Herbert’s devious schemes.
System Defender: Herbert is known to be the creator of System Defender, a strategy game that can be played to the left of the EPF Headquarters. This game was launched for agents to play when Herbert reconstructed the Ultimate Protobot 10000.
Battle of Doom: This event occurred imperceptibly after the Club Penguin Medieval Party 2011. Herbert discovered the hydras (mechanical sea monsters) and transformed them into destructive robots under his command.
Operation: Hibernation: This event ensued clandestinely to EPF agents during the Club Penguin Great Snow Race 2011. The ambition, which was administrated by Gary, was to put Herbert into hibernation. Although this task went according to plan, Klutzy was able to escape the “Hibernation Tube”. Operation: Hibernation is still in effect today, though there have been reports that Herbert is deliberately awaking and may enliven soon.
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